Aunt Nancy's House

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Aunt Nancy's House
Game
Main linksPlay onlineDownload
Published1997
Credits
AuthorNate Schwartzman
Reception
Events
IFComp 1997
33rd of 34
IFDB rating2 out of 5 (4 ratings)
Gameplay
Interaction style
Parser
Parser
Location
Home
Home
LanguageEnglish
Cruelty scaleMerciful
AccessibilityColour: none. Graphics: none. Sound: none.
Technical details
Authoring systemInform 6
FormatZ-code 5
LicenseFreeware
IFIDZCODE-1-970906-E223
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How it begins

You might be anyone, carrying nothing. During your summer vacation in 1997, you decided to visit your aunt and uncle's house. But they're not home. You begin your tour of the house from the attic where you see a desk, a computer, disks, CDs, boxes, pens, a bookshelf, a drawer, a cabinet, a bed, a shelf under the window, a light switch, a swivel chair, and some useless crap.

Notable features

  • Puzzleless. The player is expected to just wander about the house, examine and fiddle with stuff, and "have fun". The environment, however, is very generic and plain.
  • No sense of mimesis. For example, examining the crap in the attic tells the player that it's just a "throwaway scenery object." A note in a bathroom explains how the fixtures are numbered with either a "1" or "2", so the player can unambiguously refer to one's choice of faucet or water handle.

Trivia and Comments

  • Written as a coding exercise to learn Inform. Based on the author's aunt's actual house at the time.

Versions

Release 1 (Competition version)

Date: 1997

Links

N.B. Many IF Archive games are temporarily unavailable in the UK.

General info

Reviews

Spoilers

Note: To refer to this game from another page, you can type {{game citation|Aunt Nancy's House}}. This will display as Aunt Nancy's House (Nate Schwartzman; 1997; Inform 6; Z-code).

Date: 1997