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IF Comp 1997
31st of 34
Author(s) Harry M. Hardjono
Publisher(s) n/a
Release date(s) 1997
Authoring system Inform 6
Platform(s) Z-code 5
Language(s) English
License(s) Freeware
Color effects none
Graphics none
Sound/Music none
Cruelty scale Cruelty to be determined

How It Begins

You might be anyone, carrying nothing. You applied for a winemaking job, but instead, you were suckerpunched and locked into this bare room. Looking around, you see a locked steel door to the west, another room to the east, a switch on the wall, a wire dangling from the ceiling, and a wooden chair. You want to escape.

Notable Features

  • The author's command of English isn't the best, and some objects are inadequately described or don't give adequate feedback when used.
  • Some items are listed as blank lines in the inventory. This is a clumsy way to hide objects from the player when the PC shouldn't have access to them.
  • At least three ways to die in this game.
  • Score and rank. The score goes from 0 to 31. The rank goes from "Trapped like a rat!" to "Master of the Game".


Release 1


General info