JACL
From IFWiki
| JACL | |
|---|---|
| Authoring system | |
| Link | Home page |
| Developer | Stuart Allen |
| Format | Other |
| Interaction style | Parser |
| Systems | Windows, Linux |
| Latest version | 4.6.1 / 31 January 2023 |
| Status | |
| Used by | Gargoyle, Spatterlight |
| Multimedia support | |
| License | GNU GPL v2 |
| Browse 5 games written with JACL | |
| Browse the software database | |
| Edit this infobox | |
JACL is short for JACL Adventure Creation Language, an IF authoring system created by Stuart Allen in 1996. JACL is an interpreted language that is designed to be simple to use.
Games written in JACL
- The Curse of Eldor (Stuart Allen; 1996). IF Comp 1996: 21st place.
- The Unholy Grail (Stuart Allen; 1997). IF Comp 1997: 15th place.
- The Bloody Guns (Stuart Allen; 2008). IntroComp 2008.
- Prison Break (Parham Doustdar; 11-May-2009). AbilityComp.
- The Down Dragon (Stuart Allen; 2008; JACL).
- Le Roi de Fihnargaia (Eric Forgeot; 2010; JACL).
Backward compatibility
New versions of the JACL engine won't necessarily run old story files correctly (or at all). See discussion on GitHub.
See also
Links
- Tutorial Video (dead link 🔍) - A series of three tutorial videos covering the basics.
- Old (archived) Google Code page.
- programming/jacl/ at the IF Archive.
| Authoring systems | |
|---|---|
| By style | Parser • Choice • Parser-choice hybrid |
| By system | Browser • Android • iOS • Linux • macOS • Windows |
| Browse | Stable authoring systems • Search form • Drilldown |
| Other software | Interpreters • Utilities |