Cloak of Darkness
|Cloak of Darkness|
|Authoring system||ADRIFT 3.8, plus several others|
|Platform(s)||ADRIFT 3.8, plus several others|
How It Begins
Our heroic adventurer finds themselves in the foyer of an elegant opera house.
There are many ports for this game, which is rather the point of it. This list is currently incomplete.
- Cloak of Darkness (Roger Firth).
- The original Cloak of Darkness page is currently off-line. Below is a copy of the relevant section.
The "Cloak of Darkness" specification
There are just three rooms and three objects.
- The Foyer of the Opera House is where the game begins. This empty room has doors to the south and west, also an unusable exit to the north. There is nobody else around.
- The Bar lies south of the Foyer, and is initially unlit. Trying to do anything other than return northwards results in a warning message about disturbing things in the dark.
- On the wall of the Cloakroom, to the west of the Foyer, is fixed a small brass hook.
- Taking an inventory of possessions reveals that the player is wearing a black velvet cloak which, upon examination, is found to be light-absorbent. The player can drop the cloak on the floor of the Cloakroom or, better, put it on the hook.
- Returning to the Bar without the cloak reveals that the room is now lit. A message is scratched in the sawdust on the floor.
- The message reads either "You have won" or "You have lost", depending on how much it was disturbed by the player while the room was dark.
- The act of reading the message ends the game.
- And that's all there is to it...
- Cloak of Darkness (porter: Campbell Wild; ADRIFT 3.8).
- Cloak of Darkness (porters: Stephen Griffiths and Thomas Nilsson [ALAN 3 port])
- Cloak of Darkness (porter: Robin Johnson), included under "Examples" in the online editor
- Cloak of Darkness (porters: John Menichelli and Kent Tessman)
- Cloak of Darkness (porter: Fredrik Ramsberg).
- Cloak of Darkness (porter: Alex Warren)
- Scratchy Cloak of Darkness (porter: Dennis G. Jerz)
- Cloak of Darkness (porters: Dan Shiovitz and Todd Nathan)
Gamefic is an open source IF system entirely in the Ruby programming language. The "examples" folder contain an implementation of Cloak of Darkness.
In addition to ports of Cloak of Darkness for most significant authoring systems, there are some curiosities available for obscure or obsolete authoring systems as well as programming languages not designed to run interactive fiction
AWK is a programming language included with almost all implementations of UNIX and Linux, as well as available in several forms for Windows. It is designed to process and extract data from text files.
- Cloak of Darkness (porter: Nick Moffitt)
The Scott Adams system is a simple two-word parser system from the late 1970s for computers with as little as 16 kilobytes of memory. The system is less flexible and more difficult to program in than newer systems, but is extremely lightweight.